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Boxguy Adventure 2 (SMS) Romhack
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<blockquote data-quote="Adrian Gauna" data-source="post: 6223" data-attributes="member: 640"><p>Thanks for fixing act 2 of Labyrinth Zone, there are no ''ground floor'' issues in that one now. The only issue that remains is where the invincible item box is located near a bed of spikes, the item box is impossible to get to as Boxguy always lands on the end of the bed of spikes losing either his shield, rings and or a life. The bed of spikes needs to be slightly shorter in length. Aside from that, act 2 is perfect.</p><p></p><p>Act 1 still needs fixing, while it is possible to get through, that ''ground floor'' bug is still present in key areas where you have to jump to pass and as it currently is, only if the player save states the hell out of it is it possible to pass it like seen in this video I made for you.</p><p></p><p>In this video I tape recorded myself playing through act 1 of labyrinth to give you a better look at where the dreaded ground floor bug is and where you can remove it.</p><p></p><p>In the video at these time stamps you will find the ground floor bug at each platform.</p><p></p><p>[MEDIA=youtube]7j8M3TM-6Zg[/MEDIA]</p><p></p><p>1. 01:40</p><p>2. 02:09</p><p>3. 05:44</p><p>4. 06:37</p><p>5. 08:30 This one's really nasty as you need to land on the spikes to push you along. I'd remove a tile from the ceiling if I were you to make the jump wider.</p><p>6. 09:13 Another nasty one where you need to be pushed by the spike ball to pass.</p><p>7. 10:59 </p><p></p><p>Also before I go, that 1up item box in Sky Base Zone act 2 is almost impossible to get to and when getting it you can't escape and have to die by moving onto the propeller. The moving platform underneath at the start takes you to nowhere. This platform should be used to reach other moving platforms at a higher ground to get to the 1up.</p><p></p><p>If you can fix these bugs and issues I believe you have a 99% perfect game.</p><p></p><p>Take your time with the next build, don't rush it, I probably won't get a chance to play it for a few days.</p></blockquote><p></p>
[QUOTE="Adrian Gauna, post: 6223, member: 640"] Thanks for fixing act 2 of Labyrinth Zone, there are no ''ground floor'' issues in that one now. The only issue that remains is where the invincible item box is located near a bed of spikes, the item box is impossible to get to as Boxguy always lands on the end of the bed of spikes losing either his shield, rings and or a life. The bed of spikes needs to be slightly shorter in length. Aside from that, act 2 is perfect. Act 1 still needs fixing, while it is possible to get through, that ''ground floor'' bug is still present in key areas where you have to jump to pass and as it currently is, only if the player save states the hell out of it is it possible to pass it like seen in this video I made for you. In this video I tape recorded myself playing through act 1 of labyrinth to give you a better look at where the dreaded ground floor bug is and where you can remove it. In the video at these time stamps you will find the ground floor bug at each platform. [MEDIA=youtube]7j8M3TM-6Zg[/MEDIA] 1. 01:40 2. 02:09 3. 05:44 4. 06:37 5. 08:30 This one's really nasty as you need to land on the spikes to push you along. I'd remove a tile from the ceiling if I were you to make the jump wider. 6. 09:13 Another nasty one where you need to be pushed by the spike ball to pass. 7. 10:59 Also before I go, that 1up item box in Sky Base Zone act 2 is almost impossible to get to and when getting it you can't escape and have to die by moving onto the propeller. The moving platform underneath at the start takes you to nowhere. This platform should be used to reach other moving platforms at a higher ground to get to the 1up. If you can fix these bugs and issues I believe you have a 99% perfect game. Take your time with the next build, don't rush it, I probably won't get a chance to play it for a few days. [/QUOTE]
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Boxguy Adventure 2 (SMS) Romhack
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