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Capcom Vs SNK 2 PRO (PlayStation 2) Romhack
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<blockquote data-quote="Andrewskey" data-source="post: 1185"><p>Cool to see another EO port for the game since this version likely won't have its gameplay changes for the Fighting Collection 2 port. Used to play the Gamecube version a lot in high school, and seeing updates like this that build upon the EO changes keeps the game fresh as I continue to come back to it. </p><p></p><p>Props to making roll cancelling an actual mechanic tied to meter instead of just having it removed and/or keeping it unchanged from before. Having this version exist on release 20+ years ago would've likely convinced more people to give it a chance with some level of competitive play today. As of now, I think this version could attract more people once online rollback for PS2 games exists but for now I'll be trying this hack solo until I can convince someone irl to give it a shot.</p></blockquote><p></p>
[QUOTE="Andrewskey, post: 1185"] Cool to see another EO port for the game since this version likely won't have its gameplay changes for the Fighting Collection 2 port. Used to play the Gamecube version a lot in high school, and seeing updates like this that build upon the EO changes keeps the game fresh as I continue to come back to it. Props to making roll cancelling an actual mechanic tied to meter instead of just having it removed and/or keeping it unchanged from before. Having this version exist on release 20+ years ago would've likely convinced more people to give it a chance with some level of competitive play today. As of now, I think this version could attract more people once online rollback for PS2 games exists but for now I'll be trying this hack solo until I can convince someone irl to give it a shot. [/QUOTE]
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Capcom Vs SNK 2 PRO (PlayStation 2) Romhack
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