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Castlevania Dracula X (SNES) need help decreasing hit time when hitting enemy.
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<blockquote data-quote="MathUser" data-source="post: 5011" data-attributes="member: 5036"><p>Ive only done that once before and havent done it since. Could you try doubling the values of the subweapons? That sounds like it'd be good. Maybe 2.5 instead of 2, If you can just add the values to the page I could test the values myself. That was a really good idea to make the attack values stronger instead of making the hits connect really fast.</p></blockquote><p></p>
[QUOTE="MathUser, post: 5011, member: 5036"] Ive only done that once before and havent done it since. Could you try doubling the values of the subweapons? That sounds like it'd be good. Maybe 2.5 instead of 2, If you can just add the values to the page I could test the values myself. That was a really good idea to make the attack values stronger instead of making the hits connect really fast. [/QUOTE]
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Castlevania Dracula X (SNES) need help decreasing hit time when hitting enemy.
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