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Clarification for enabling online patcher
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<blockquote data-quote="SonicKnight" data-source="post: 4808" data-attributes="member: 185"><p>Hello, I'm curious about the qualifications for online patcher. <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f642.png" class="smilie smilie--emoji" loading="lazy" width="72" height="72" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The submit page says zip archive formats will enable the online patcher. Is that all that needs to be done? Does that mean I can include as many patches in a single archive for it to work? Or do I need to submit multiple archives containing a single patch each? also are there any restrictions on the type of patch files like ips/bps/xdelta, etc... ppf for playstation games?</p><p></p><p>I think some information can be included in the instructions, including the encoding type (zstandard, deflat, lzma) etc. <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f44d.png" class="smilie smilie--emoji" loading="lazy" width="72" height="72" alt="(y)" title="Thumbs up (y)" data-smilie="22"data-shortname="(y)" /></p><p></p><p>[ATTACH=full]159[/ATTACH]</p></blockquote><p></p>
[QUOTE="SonicKnight, post: 4808, member: 185"] Hello, I'm curious about the qualifications for online patcher. :) The submit page says zip archive formats will enable the online patcher. Is that all that needs to be done? Does that mean I can include as many patches in a single archive for it to work? Or do I need to submit multiple archives containing a single patch each? also are there any restrictions on the type of patch files like ips/bps/xdelta, etc... ppf for playstation games? I think some information can be included in the instructions, including the encoding type (zstandard, deflat, lzma) etc. (y) [ATTACH type="full" alt="1752113883244.webp"]159._xfImport[/ATTACH] [/QUOTE]
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Clarification for enabling online patcher
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