Website
Home
Database
News
Submissions queue
Community
Forum
Clubs
Discord
Members
Tools
ROM Patcher
ROM Hasher
Pages
Support us
Learn Romhacking
About
Contact Us
Help & Legal Pages
Guest
Login
Forum
Entries
News
Settings
Romhack Plaza
Comments
FF1 Enemy Level Increase (Nintendo DS) Romhack
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Romhack Plaza" data-source="post: 6683" data-attributes="member: 1"><p>This patch addes 1/2/3/4/5 (choose one) levels to every vivosaur of every enemy team in the game (except for Travers and TDS Holt, since they're tutorials, and random spawns). Although these patches were generated using code from the randomizer, they do NOT edit anything else, so all the spawns are the same, you still have to go through the digging tutorial, etc.</p><p></p><p>And, yeah, that's it, this exists because some people can't use the randomizer, and certainly using it five times for these would take even longer than it took me to make them. However, you should be able to further apply the randomizer to a patched ROM if you so desire.</p><p></p><p>Finally, I tried making a similar patch for Champions, but I couldn't get it to work and I don't like the game enough to figure out why.</p></blockquote><p></p>
[QUOTE="Romhack Plaza, post: 6683, member: 1"] This patch addes 1/2/3/4/5 (choose one) levels to every vivosaur of every enemy team in the game (except for Travers and TDS Holt, since they're tutorials, and random spawns). Although these patches were generated using code from the randomizer, they do NOT edit anything else, so all the spawns are the same, you still have to go through the digging tutorial, etc. And, yeah, that's it, this exists because some people can't use the randomizer, and certainly using it five times for these would take even longer than it took me to make them. However, you should be able to further apply the randomizer to a patched ROM if you so desire. Finally, I tried making a similar patch for Champions, but I couldn't get it to work and I don't like the game enough to figure out why. [/QUOTE]
Insert quotes…
Verification
Post reply
Romhack Plaza
Comments
FF1 Enemy Level Increase (Nintendo DS) Romhack
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Back
Top