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Final Fantasy 6 — Comprehensive ATB Enhancement (SNES) Romhack
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<blockquote data-quote="RoSoDude" data-source="post: 4736" data-attributes="member: 2224"><p>I have updated the patch to v1.04. Changes:</p><ul> <li data-xf-list-type="ul">Integrated Self-Sneeze, Invisible Zombie, and Quick Fix patches</li> <li data-xf-list-type="ul">Corrected jump command delay to 112*512 ATB as intended (previously 96*512 ATB)</li> <li data-xf-list-type="ul">Fixed Palidor summon using the vanilla jump command delay (224*512 ATB)</li> <li data-xf-list-type="ul">Increased Gil Toss execution delay back to vanilla (16*512 ATB)</li> <li data-xf-list-type="ul">Revised ATB fill rate formula to increase effective Agility by 5 for all participants</li> <li data-xf-list-type="ul">Revised slow/normal/haste multipliers from 32/64/84 to 43/64/96</li> <li data-xf-list-type="ul">Eliminated integer truncation of slow/normal/haste multipliers in Battle Speed adjustment</li> <li data-xf-list-type="ul">Revised fleeing behavior to be consistent with vanilla ATB (speedier):<ul> <li data-xf-list-type="ul">Tripled range for random flee chance increment (previously rolled increment was doubled instead)</li> <li data-xf-list-type="ul">Removed filter that blocked 7 out of every 8 flee attempts, now immediate on flee chance success</li> <li data-xf-list-type="ul">Fixed staggered running animations on pre-emptive/side attack battles</li> </ul></li> <li data-xf-list-type="ul">Added "CTB Wait Addon" bonus patches</li> </ul></blockquote><p></p>
[QUOTE="RoSoDude, post: 4736, member: 2224"] I have updated the patch to v1.04. Changes: [LIST] [*]Integrated Self-Sneeze, Invisible Zombie, and Quick Fix patches [*]Corrected jump command delay to 112*512 ATB as intended (previously 96*512 ATB) [*]Fixed Palidor summon using the vanilla jump command delay (224*512 ATB) [*]Increased Gil Toss execution delay back to vanilla (16*512 ATB) [*]Revised ATB fill rate formula to increase effective Agility by 5 for all participants [*]Revised slow/normal/haste multipliers from 32/64/84 to 43/64/96 [*]Eliminated integer truncation of slow/normal/haste multipliers in Battle Speed adjustment [*]Revised fleeing behavior to be consistent with vanilla ATB (speedier): [LIST] [*]Tripled range for random flee chance increment (previously rolled increment was doubled instead) [*]Removed filter that blocked 7 out of every 8 flee attempts, now immediate on flee chance success [*]Fixed staggered running animations on pre-emptive/side attack battles [/LIST] [*]Added "CTB Wait Addon" bonus patches [/LIST] [/QUOTE]
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Final Fantasy 6 — Comprehensive ATB Enhancement (SNES) Romhack
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