Website
Home
Database
News
Submissions queue
Community
Forum
Clubs
Discord
Members
Tools
ROM Patcher
ROM Hasher
Pages
Support us
Learn Romhacking
About
Contact Us
Help & Legal Pages
Guest
Login
Forum
Entries
News
Settings
Community
Romhacking
Hack Ideas Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Creature667" data-source="post: 6766" data-attributes="member: 2914"><p>If anyone is familiar with Sega Megadrive/Genesis 6800 assembly language, I've got a brilliant idea that I want to do with the Sega Genesis port Mortal Kombat. More Specifically, I want to improve the Arcade Edition hack by Master Linkuei, Billy Time and the rest of the gang of Brilliant Brazilian blokes who worked on it. Even more specifically, the Arcade Edition Enhanced improvement hack by Rael GC... What could I possibly want to do with an already "perfect" hack?</p><p></p><p>Out of all the things that nobody touched on those hacks, the blood is the same vanilla game blood code crap that barely flies anywhere when its on screen. If you've played the arcade game, you know how much more satisfying the blood physics are than the Sega home port. I've already got the idea for how to incorporate this into the game but I lack the fluent knowledge of the Megadrive's assembly language. So if anyone can code in 68k machine language and has some experience with hacking Mortal Kombat on the Sega, Lets talk story, yo. it's all the Arcade Edition needs to make it the port it always could have been. I have faith, damnit!!! And a morbid desire to right the wrongs of my censored childhood video games. Lets do this shit, fam!</p></blockquote><p></p>
[QUOTE="Creature667, post: 6766, member: 2914"] If anyone is familiar with Sega Megadrive/Genesis 6800 assembly language, I've got a brilliant idea that I want to do with the Sega Genesis port Mortal Kombat. More Specifically, I want to improve the Arcade Edition hack by Master Linkuei, Billy Time and the rest of the gang of Brilliant Brazilian blokes who worked on it. Even more specifically, the Arcade Edition Enhanced improvement hack by Rael GC... What could I possibly want to do with an already "perfect" hack? Out of all the things that nobody touched on those hacks, the blood is the same vanilla game blood code crap that barely flies anywhere when its on screen. If you've played the arcade game, you know how much more satisfying the blood physics are than the Sega home port. I've already got the idea for how to incorporate this into the game but I lack the fluent knowledge of the Megadrive's assembly language. So if anyone can code in 68k machine language and has some experience with hacking Mortal Kombat on the Sega, Lets talk story, yo. it's all the Arcade Edition needs to make it the port it always could have been. I have faith, damnit!!! And a morbid desire to right the wrongs of my censored childhood video games. Lets do this shit, fam! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Romhacking
Hack Ideas Thread
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Back
Top