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need help with 16-bit sprite
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<blockquote data-quote="bogaa" data-source="post: 5872" data-attributes="member: 118"><p>Here some infos and a patch if someone likes to do it.</p><p>This are not all sprites. The HUD graphics are 2bpp background tiles. They are compressed and I expanded them to the full size at the end of the rom.</p><p></p><p>Rom info:</p><p></p><p></p><p>Patch: </p><p>[URL unfurl="true"]https://www.dropbox.com/scl/fi/0wcrdl66dd2wpaytovpm0/DracX_someExpandedGraphics.bps?rlkey=kkm6sdx8kpe7eg9sp22ykbxn9&dl=0[/URL]</p><p></p><p></p><p>[ATTACH=full]238[/ATTACH][ATTACH=full]239[/ATTACH]</p><p></p><p></p><p>You can ask if you like the handy asm file to just insert graphics.. The first TM screen shot also shows you the graphic offset of the sprites and there palettes.</p><p>The left side 2bpp can be found after PRG offset $208000 once you patched the rom.</p></blockquote><p></p>
[QUOTE="bogaa, post: 5872, member: 118"] Here some infos and a patch if someone likes to do it. This are not all sprites. The HUD graphics are 2bpp background tiles. They are compressed and I expanded them to the full size at the end of the rom. Rom info: Patch: [URL unfurl="true"]https://www.dropbox.com/scl/fi/0wcrdl66dd2wpaytovpm0/DracX_someExpandedGraphics.bps?rlkey=kkm6sdx8kpe7eg9sp22ykbxn9&dl=0[/URL] [ATTACH type="full" width="507px" height="507px" size="740x689"]238._xfImport[/ATTACH][ATTACH type="full"]239._xfImport[/ATTACH] You can ask if you like the handy asm file to just insert graphics.. The first TM screen shot also shows you the graphic offset of the sprites and there palettes. The left side 2bpp can be found after PRG offset $208000 once you patched the rom. [/QUOTE]
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need help with 16-bit sprite
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