Website
Home
Database
News
Submissions queue
Community
Forum
Clubs
Discord
Members
Tools
ROM Patcher
ROM Hasher
Pages
Support us
Learn Romhacking
About
Contact Us
Help & Legal Pages
Guest
Login
Forum
Entries
News
Settings
Community
Help Wanted & Support
[SNES] Help implementing Crow!'s equipment screen mod to a heavily modded FF4 project
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bahamut ZERO" data-source="post: 128" data-attributes="member: 161"><p>A short time ago I recovered an old ff4 project from when I first got into romhacking. </p><p></p><p>I was wondering if someone would be willing to help me incorporate Crow!'s TLS Equipment Screen Mod into this project, found here: https://www.romhacking.net/hacks/4378/</p><p></p><p>Unfortunately simply patching it to my existing project is a no go, as doing so causes the game to crash when I open the equipment menu.</p><p></p><p>Now this project is heavily modified as it is, so there's a chance that it may not even be possible to add this mod to it, or there may not be the free space in rom to do so. It's okay if that turns out to be the case, tho I'd very much like to have it in the mix as it's a great QoL feature not found in the vanilla game.</p><p></p><p></p><p>Below I'll list what mods/changes that are currently in my project that I can remember, grouped by their original creators:</p><p></p><p>Chillyfeez:</p><p>User Options V2.2</p><p>Change to Cache</p><p>Message Box position mod</p><p>Shadow Party hack</p><p></p><p>Grimoie LD:</p><p>Event Instruction Skip Hack</p><p>Imbued Weapons</p><p>Item Lord</p><p>Morph command (Dissidia-style Cecil)</p><p></p><p>If anyone could help me with this I'd be very grateful! <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f600.png" class="smilie smilie--emoji" loading="lazy" width="72" height="72" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Bahamut ZERO, post: 128, member: 161"] A short time ago I recovered an old ff4 project from when I first got into romhacking. I was wondering if someone would be willing to help me incorporate Crow!'s TLS Equipment Screen Mod into this project, found here: https://www.romhacking.net/hacks/4378/ Unfortunately simply patching it to my existing project is a no go, as doing so causes the game to crash when I open the equipment menu. Now this project is heavily modified as it is, so there's a chance that it may not even be possible to add this mod to it, or there may not be the free space in rom to do so. It's okay if that turns out to be the case, tho I'd very much like to have it in the mix as it's a great QoL feature not found in the vanilla game. Below I'll list what mods/changes that are currently in my project that I can remember, grouped by their original creators: Chillyfeez: User Options V2.2 Change to Cache Message Box position mod Shadow Party hack Grimoie LD: Event Instruction Skip Hack Imbued Weapons Item Lord Morph command (Dissidia-style Cecil) If anyone could help me with this I'd be very grateful! :D [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Help Wanted & Support
[SNES] Help implementing Crow!'s equipment screen mod to a heavily modded FF4 project
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Back
Top