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Street Fighter II’ – Special Champion Edition 2026 (Genesis) Romhack
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<blockquote data-quote="Romhack Plaza" data-source="post: 6193"><p>Made By: MDG. Starting from: Stephane Dallongeville’s audio patch, Pyron’s Remastered Edition, Lord Hiryu’s Hyper Champion Edition A balance between what looks good on the console and remaining faithful to the arcade version. Changes on fonts, HUD, mode selection icons (drawing from Ghosts ‘n’ Goblins). New sprite palettes, some changes to M. Bison’s “Psycho Crusher” (just graphical changes: the aura surrounding the character now changes color depending on the frame), changes on Sagat’s sprite (the shorts and his smile). New portrait icons in the character selection. Stages largely based on Pyron’s work (especially Ken, ChunLi, and Vega’s stages, the bonus […]</p><p></p><p><a href="https://romhackplaza.org/romhacks/street-fighter-ii-special-champion-edition-2026-genesis/" target="_blank">See full article...</a></p></blockquote><p></p>
[QUOTE="Romhack Plaza, post: 6193"] Made By: MDG. Starting from: Stephane Dallongeville’s audio patch, Pyron’s Remastered Edition, Lord Hiryu’s Hyper Champion Edition A balance between what looks good on the console and remaining faithful to the arcade version. Changes on fonts, HUD, mode selection icons (drawing from Ghosts ‘n’ Goblins). New sprite palettes, some changes to M. Bison’s “Psycho Crusher” (just graphical changes: the aura surrounding the character now changes color depending on the frame), changes on Sagat’s sprite (the shorts and his smile). New portrait icons in the character selection. Stages largely based on Pyron’s work (especially Ken, ChunLi, and Vega’s stages, the bonus […] [URL=https://romhackplaza.org/romhacks/street-fighter-ii-special-champion-edition-2026-genesis/]See full article...[/URL] [/QUOTE]
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Street Fighter II’ – Special Champion Edition 2026 (Genesis) Romhack
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