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[Technical][FDS] Fix Yes/No mojibake in Ultraman Club FDS *COMPLETED*
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<blockquote data-quote="BlackPaladin" data-source="post: 5059" data-attributes="member: 188"><p><img src="https://i.imgur.com/Voe3yIv.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>This is an issue with the game that I don't know how to fix. The text that's supposed to display "Yes/No" is in mojibake at the moment, and I think this is hard-coded. (I suspect that the area in which displays the hard-coded "Yes/No" text is located at around 0x87DF (RAM BD2A). This will appear when you're on the base and press the start button to save your game.)</p><p></p><p>[URL unfurl="true"]https://www.sendspace.com/file/otfb37[/URL]</p><p></p><p>I'm also including a link to download a Mesen2 save state for anyone who'd want it. (If you prefer one made in FCEUX, I can provide one later if needed.) Also, I'll provide my work-in-progress translation patch to anyone who can help with this issue. Feel free to contact me by replying here, via DMs or on Discord. Thank you for your time.</p><p></p><p><em>Edit: The aforementioned bug occurs even in the unedited FDS file. Thus, I can only assume that this is NOT a bug. In any case, the yes/no mojibake issue has been resolved, and the translation patch has been completed and publicly released. Thank you to everyone involved in the patch's release!</em></p></blockquote><p></p>
[QUOTE="BlackPaladin, post: 5059, member: 188"] [IMG]https://i.imgur.com/Voe3yIv.png[/IMG] This is an issue with the game that I don't know how to fix. The text that's supposed to display "Yes/No" is in mojibake at the moment, and I think this is hard-coded. (I suspect that the area in which displays the hard-coded "Yes/No" text is located at around 0x87DF (RAM BD2A). This will appear when you're on the base and press the start button to save your game.) [URL unfurl="true"]https://www.sendspace.com/file/otfb37[/URL] I'm also including a link to download a Mesen2 save state for anyone who'd want it. (If you prefer one made in FCEUX, I can provide one later if needed.) Also, I'll provide my work-in-progress translation patch to anyone who can help with this issue. Feel free to contact me by replying here, via DMs or on Discord. Thank you for your time. [I]Edit: The aforementioned bug occurs even in the unedited FDS file. Thus, I can only assume that this is NOT a bug. In any case, the yes/no mojibake issue has been resolved, and the translation patch has been completed and publicly released. Thank you to everyone involved in the patch's release![/I] [/QUOTE]
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[Technical][FDS] Fix Yes/No mojibake in Ultraman Club FDS *COMPLETED*
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