Uploading Screenshots (Native Resolution)

Atari 2600​

  • 192×160


Dreamcast​

  • 640×480


Famicom Disk System​

  • see Nintendo Entertainment System


Game Boy/Game Boy Color​

  • 160×144


Game Boy Advance​

  • 240×160


GameCube​

  • 480i (720×480) (640×480)
  • 576i (720×576) (640×576)
  • 480p (720×480) (640×480)


Game Gear​

  • 160×144


Megadrive/Genesis/SegaCD​

  • 256×224
  • 256×448
  • 320×224
  • 320×448
  • 256×240(PAL and NTSC)
  • 320×240
  • 256×480
  • 320×480 PAL only)


Jaguar​

  • “Programmable screen resolutions, from 160 to 800 pixels per line. The resolution can be increased even further with additional hardware up to a reported 1350 pixels per line.” I.e. this console sucked so much no one got around to figuring out what the max resolution was.


Master System​

  • 256×192
  • 256×224
  • 256×240 (PAL/SECAM)


MSX​

  • 256×192


MSX2, MSX2+, MSX TurboR​

  • 80×24 text mode
  • 256×192 graphics mode
  • 512×212
  • 256×212


NeoGeo CD​

  • 304 x 224


NeoGeo Pocket​

  • 160×152 (256×256 virtual screen)


Nintendo 64​

  • 256 × 224
  • 320 × 240
  • 640 × 480


Nintendo DS​

  • 256×192 per screen


Nintendo Entertainment System / Famicom​

  • 256×240 (256×224 also acceptable with over scan cut off)


Nintendo Wii​

  • 480i (720×480) (640×480)
  • 576i (720×576) (640×576)
  • 480p (720×480) (640×480)


PC​

  • If you can dream it, you can do it.


Playstation​

  • 256×240
  • 320×240
  • 384×240
  • 512×240
  • 640×240 Non Interlaced
  • 256×480
  • 320×480
  • 384×480
  • 512×480
  • 640×480 Interlaced


Playstation 2​

  • NTSC-NI 640×240(224)
  • NTSC-I 640×480(448)
  • PAL-NI 640×288(256)
  • PAL-I 640×576(512)
  • VESA-1 640×480
  • VESA-2 800×600
  • VESA-3 1024×768
  • VESA-4 1280×1024
  • DTV-480P 720×480
  • DTV-1080I 1920×1080
  • DTV-720P 1280×720


Playstation Portable​

  • 480×272


Sega Saturn​

  • Horizontal sizes of 320, 352, 640, 704 pixels
  • Vertical sizes of 224, 240, 256 scanlines, non-interlaced
  • Vertical sizes of 448, 480, 512 scanlines, interlaced (only PAL consoles support 256 and 512 scanline displays)
  • Hi-Vision (EDTV) and 31 kHz (VGA) display support:
    • 31 kHz: 320×480 or 640×480, non-interlaced (progressive scan)
    • Hi-Vision (EDTV): 352×480 or 704×480, non-interlaced (progressive scan)


Sega 32x​

  • 320×224
  • 320×240
  • 320×204 (direct color)
  • 320×408 (8bpp)
  • 450×262 (Overscan NTSC)
  • 450×313 (Overscan PAL)


Sega CD​

  • See Genesis


Sega SG-1000​

  • 256×192


Super Nintendo​

  • Progressive:
    • 256×224
    • 512×224
    • 256×239
    • 512×239
  • Interlaced:
    • 512×448
    • 512×478


Turbografix-16​

  • X (Horizontal) Resolution: variable, maximum of 565 (programmable to 282, 377 or 565 pixels, or as 5.37mhz, 7.159mhz, and 10.76mhz pixel dot clock)[15] Taking into consideration overscan limitations of CRT televisions at the time, the horizontal resolutions were realistically limited to something a bit less than what the system was actually capable of. Consequently, most game developers limited their games to either 256, 336, or 512 pixels in display width for each of the three modes.[16]
  • Y (Vertical) Resolution: variable, maximum of 242 (programmable in increments of 1 scanline) It is possible to achieve an interlaced “mode” with a maximum vertical resolution of 484 scanlines by alternating between the two different vertical resolution modes used by the system. However, it is unknown, at this time, if this interlaced resolution is compliant with (and consequently displayed correctly on) NTSC televisions.
  • The majority of TurboGrafx-16 games use 256×239,[15] though some games, such as Sherlock Holmes Consulting Detective did use 512×224. Chris Covell’s ‘High-Resolution Slideshow’ uses 512×240.


Virtual Boy​

  • 384 x 224


Wii​

  • 480i (720×480) (640×480)
  • 576i (720×576) (640×576)
  • 480p (720×480) (640×480)


Wonderswan​

  • 224 x 144


x68000​

  • 256 x 240
  • 256 x 256
  • 512 x 240
  • 512 x 256
  • 512 x 512
  • 640 x 480
  • 768 x 512
  • 1024 x 1024


XBox​

  • 480i(720×480)
  • 480p(720×480)
  • 576i(720 x 576)
  • 576p(720 x 576)
  • 720p (1280×720)
  • 1080i (1920×1080)
 
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