Website
Home
Database
News
Submissions queue
Community
Forum
Clubs
Discord
Members
Tools
ROM Patcher
ROM Hasher
Pages
Support us
Learn Romhacking
About
Contact Us
Help & Legal Pages
Guest
Login
Forum
Entries
News
Settings
Community
Romhacking
Why hasn't anyone done a ROM hack of Castlevania (NES) based on the movie Phantasm (1979)?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Captaincoke82" data-source="post: 6587" data-attributes="member: 9052"><p>This is an overview of the reasons that someone should do this ROM hack. If I was savvy I would. </p><p>Why Castlevania Fits Phantasm So WellPhantasm is a surreal horror film with gothic graveyard/mortuary settings, a tall menacing antagonist (the Tall Man), creepy dwarves (lurkers), deadly flying sentinel spheres that drill victims, dream-like/nightmarish sequences, chases, and undead themes. Castlevania aligns strongly:Side-scrolling action platformer with whip combat (easy to reskin as a bat, chainsaw, or other improvised weapon from the films), sub-weapons (holy water, cross, etc., perfect for spheres, knives, or traps), and boss fights.</p><p>Inherent horror atmosphere: Castles, graveyards, undead enemies, gothic music, and spooky vibes. Many existing hacks already amp up the horror (e.g., Castlevania: The Holy Relics, Horror of Dracula).</p><p>bloody-disgusting.com</p><p>Flying enemies: Medusa heads and other aerial foes are a great starting point for the iconic flying silver spheres (sentinels) that drill heads.</p><p>Boss potential: The Tall Man could replace Dracula or act as a recurring mid-boss/final threat. Dwarves fit as small enemy variants. Levels could mix graveyards, mortuaries, dream realms, and highways (with car sections hacked in creatively).</p><p>Hackability: Extremely popular for ROM hacks with tons of tools, documentation, and community experience. People have already done major overhauls with new stages, enemies, relics/items, graphics, and music.</p><p>facebook.com +1</p><p>You could turn it into something like a Phantasm-themed "Mike's Revenge" or "Tall Man Terror," with levels progressing through cemeteries, the mausoleum, otherworldly dimensions, etc.</p></blockquote><p></p>
[QUOTE="Captaincoke82, post: 6587, member: 9052"] This is an overview of the reasons that someone should do this ROM hack. If I was savvy I would. Why Castlevania Fits Phantasm So WellPhantasm is a surreal horror film with gothic graveyard/mortuary settings, a tall menacing antagonist (the Tall Man), creepy dwarves (lurkers), deadly flying sentinel spheres that drill victims, dream-like/nightmarish sequences, chases, and undead themes. Castlevania aligns strongly:Side-scrolling action platformer with whip combat (easy to reskin as a bat, chainsaw, or other improvised weapon from the films), sub-weapons (holy water, cross, etc., perfect for spheres, knives, or traps), and boss fights. Inherent horror atmosphere: Castles, graveyards, undead enemies, gothic music, and spooky vibes. Many existing hacks already amp up the horror (e.g., Castlevania: The Holy Relics, Horror of Dracula). bloody-disgusting.com Flying enemies: Medusa heads and other aerial foes are a great starting point for the iconic flying silver spheres (sentinels) that drill heads. Boss potential: The Tall Man could replace Dracula or act as a recurring mid-boss/final threat. Dwarves fit as small enemy variants. Levels could mix graveyards, mortuaries, dream realms, and highways (with car sections hacked in creatively). Hackability: Extremely popular for ROM hacks with tons of tools, documentation, and community experience. People have already done major overhauls with new stages, enemies, relics/items, graphics, and music. facebook.com +1 You could turn it into something like a Phantasm-themed "Mike's Revenge" or "Tall Man Terror," with levels progressing through cemeteries, the mausoleum, otherworldly dimensions, etc. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Romhacking
Why hasn't anyone done a ROM hack of Castlevania (NES) based on the movie Phantasm (1979)?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Back
Top